| 2008 |
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Unannounced Title Golden Goose Games - January 2008 Images coming soon. |
| 2007 |
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Garden Defense - PC - iWin.com iWin Division 90 - November 2007 ![]() ![]() ![]() Screenshots ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Defense animation samples ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Enemy bug animation samples Unannounced Title ![]() ![]() Concept Sketch by Jim Bradrick Tomb Raider: Anniversary - PS2/PSP/PC - Eidos Crystal Dynamics/Buzz Monkey Software - June 2007 ![]() ![]() ![]() ![]() ![]() ![]() ![]() 3DS Max screengrabs (~100,000 poly environment) ![]() ![]() ![]() ![]() ![]() Screenshots Miscellaneous Texture ![]() female face texture |
| 2006 |
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Fairy Rose Personal Project for a Gift ![]() ![]() Model and Photo of final gift
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| 2005 |
| 2004 |
Conquest 2 - PC - Feverpitch Studios ![]() ![]() ![]() ![]() ![]() ![]() ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() Sample Assets Vyrium concept character mesh ![]() ![]() ![]() ![]() ![]() High-Res Model Turnarounds ![]() ![]() Space Environment Fly-Throughs The Game Artist's Guide to Maya Sybex Publishing - December 2004 Concept by Steve Garcia ![]() Low Poly Character (3500 polys) Animation Clip ![]() ![]() ![]() Low Poly Building (4900 polys) ![]() Miscellaneous Ruin |
| 2003 |
Shadow of the Ring - PC/Xbox - Warthog Texas ![]() ![]() ![]() ![]()
![]() ![]() ![]() Sample Assets ![]() ![]() ![]() In-Game Screenshots ![]() ![]() Animation Clips |
| 2002 Pre-Studio |
![]() ![]() Nov 2002 CGTalk Competition Entry ![]() ![]() Old Barn Dec 2002 CGTalk Competition Entry Low Poly Character (1100 polys) |