Gallery and Resumé Updated 6/4/08
2008
Unannounced Title
Golden Goose Games - January 2008
Images coming soon.
2007
Garden Defense - PC - iWin.com
iWin Division 90 - November 2007

Screenshots

Defense animation samples

Enemy bug animation samples
Unannounced Title

Concept Sketch by Jim Bradrick
Tomb Raider: Anniversary - PS2/PSP/PC - Eidos
Crystal Dynamics/Buzz Monkey Software - June 2007

3DS Max screengrabs (~100,000 poly environment)

Screenshots
Miscellaneous Texture

female face texture
2006
Fairy Rose
Personal Project for a Gift

Model and Photo of final gift
NFL Street 3 - PS2/PSP - Electronic Arts
Buzz Monkey Software - November 2006

PS2 screenshots and mesh (~25,000 poly environment)

PSP screenshots (~8,000 poly environment)
The Game Animator's Guide to Maya
Sybex/Wiley Publishing - July 2006

Calamity Jane (9000 polys)

Calamity Jane animations (zipped avi)

Spider Tank animations (zipped avi, model and texture by Leif Robles)
2005

Hit & Myth - Gizmondo - Gizmondo Texas

Sample Animations and Assets

H&M Environment Tech

Loading Screen

Box Art (overall layout by Dave Russ)
The Virtual Strip
Feverpitch Studios

High-res in-game hand for close-ups (1100 polys)
Unannounced Project
Feverpitch Studios

Vampire base character mesh (~1800 polys)
2004

Conquest 2 - PC - Feverpitch Studios


Sample Assets

Vyrium concept character mesh

High-Res Model Turnarounds

Space Environment Fly-Throughs
The Game Artist's Guide to Maya
Sybex Publishing - December 2004

Concept by Steve Garcia

Low Poly Character (3500 polys)

Animation Clip

Low Poly Building (4900 polys)

Miscellaneous Ruin
2003

Shadow of the Ring - PC/Xbox - Warthog Texas

Sample Assets

In-Game Screenshots

Animation Clips
2002 Pre-Studio

Nov 2002 CGTalk Competition Entry

Old Barn

Dec 2002 CGTalk Competition Entry

Low Poly Character (1100 polys)